David Adams (video game designer)

David Adams
Adams in 2015
Occupation(s)Video game designer, founder of Gunfire Games

David Adams is an American video game designer best known for his work on Darksiders and Warhammer 40,000: Dark Millennium. In 2014, Adams founded Gunfire Games[1]

Biography[edit]

David Adams co-founded Realm Interactive to create Trade Wars: Dark Millennium, a sequel of the classic BBS game Trade Wars 2002. Realm Interactive generated interest in the industry around the nostalgia of the old game.[2] NCSoft initially decided to publish Trade Wars, but later decided that since the game had changed significantly it should be renamed as Exarch.[3]

In 2005, Adams founded Vigil Games with Joe Madureira.[4] In 2006, Vigil Games was acquired by THQ.[5] As a part of THQ's Chapter 11 bankruptcy, Vigil Games was closed on January 23, 2013. Just days later, Adams became the CEO of a new Austin-based branch of Crytek, known as Crytek USA. The studio hired many of Vigil Games' former employees, based purely off their work under his leadership.[6] Adams later left Crytek.[7] In July 2014, Adams started an independent video game studio Gunfire Games along with other former Crytek USA staff.[8] He currently serves as the CEO of Gunfire Games.

References[edit]

  1. ^ Crecente, Brian (August 8, 2014). "Vigil Games survives Crytek, forms new studio, considers more Darksiders". Polygon. Retrieved November 27, 2021.
  2. ^ Wiley, B (July 10, 2002). "Trade Wars: Dark Millenium". IGN. Archived from the original on June 13, 2011. Retrieved November 27, 2021.
  3. ^ Butts, Steve (March 6, 2003). "Trade Wars Gets New Name". IGN. Archived from the original on June 21, 2004. Retrieved November 27, 2021.
  4. ^ Nutt, Christian (April 16, 2012). "Following Your Instincts: Developing Darksiders II". Game Developer. Retrieved November 27, 2021.
  5. ^ Elliott, Phil (March 10, 2010). "Maintaining the Vigil". gamesindustry.biz. Retrieved November 27, 2021.
  6. ^ Grubb, Jeff (February 4, 2013). "How Crytek hired the ex-Vigil team (and formed a new studio) based on one meeting". VentureBeat. Retrieved November 27, 2021.
  7. ^ Crecente, Bryan (February 13, 2015). "Economics driving today's gaming renaissance". Herald & Review. p. 24. Retrieved November 27, 2021 – via Newspapers.com.
  8. ^ Crecente, Brian (2014-08-08). "Vigil Games survives Crytek, forms new studio, considers more Darksiders". Polygon. Retrieved 2023-09-01.