• common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry...
    29 KB (3,428 words) - 11:45, 4 April 2024
  • Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in...
    13 KB (1,694 words) - 17:11, 1 April 2024
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    video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game...
    47 KB (5,827 words) - 06:04, 19 April 2024
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    player from all sides. Level design or environment design, is a discipline of game development involving the making of video game levels—locales, stages or...
    32 KB (3,621 words) - 09:02, 3 April 2024
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    A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created...
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  • Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as...
    122 KB (13,624 words) - 19:50, 1 March 2024
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    A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard...
    145 KB (15,461 words) - 02:22, 25 April 2024
  • Video game monetization is a type of process that a video game publisher can use to generate revenue from a video game product. The methods of monetization...
    66 KB (8,063 words) - 19:32, 16 February 2024
  • A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same...
    22 KB (2,723 words) - 08:51, 28 April 2024
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    Video design or projection design is a creative field of stagecraft. It is concerned with the creation and integration of film, motion graphics and live...
    11 KB (1,302 words) - 12:09, 2 March 2024