Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. The computations are offloaded to the GPUs... 12 KB (1,225 words) - 22:47, 29 December 2023 |
Nvidia RTX (section OptiX) support with Microsoft's DirectX Raytracing API (DXR). RTX is currently available through Nvidia OptiX and for DirectX. For the Turing and Ampere architectures... 9 KB (958 words) - 16:19, 17 January 2024 |
Blender (software) (section Cycles X) CUDA against newer API OptiX and brand new HIP for AMD Hardware. Some improvements in performance were added for HIP and OptiX in Blender 3.3 and 3.4... 153 KB (11,422 words) - 11:09, 28 March 2024 |
Silicon Optix Inc was a privately held fabless semiconductor company that designed and manufactured video/image digital processing integrated circuits... 4 KB (283 words) - 12:41, 30 June 2020 |
and dedicated ray tracing processors ("RT cores"). Turing leverages DXR, OptiX, and Vulkan for access to ray tracing. In February 2019, Nvidia released... 16 KB (1,084 words) - 13:18, 27 March 2024 |
set of cross-vendor extensions, which together are analogous to the OptiX and DirectX Raytracing APIs. No such functionality is exposed in OpenGL. NVIDIA... 59 KB (4,902 words) - 09:46, 11 March 2024 |
optiSLang is a software platform for CAE-based sensitivity analysis, multi-disciplinary optimization (MDO) and robustness evaluation. It was originally... 8 KB (816 words) - 08:50, 25 October 2023 |
and the OpenGL Shading Language OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM QuickDraw 3D developed by Apple... 3 KB (343 words) - 03:28, 12 February 2024 |