and APIs". www.opengl.org. OpenGL. Retrieved October 8, 2014. "IRIS GL, SGI's property". Kilgard, Mark (2008). "OpenGL Prehistory: IRIS GL (slide)". www... 57 KB (5,732 words) - 05:35, 18 April 2024 |
an open source, cross-platform graphics engine abstraction layer developed by Google. ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or... 12 KB (899 words) - 15:50, 3 April 2024 |
supports Direct3D feature level 9_3 in addition to OpenGL ES 3.0, OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, SVGT 1.2 Adreno 330... 54 KB (2,318 words) - 13:40, 12 May 2024 |
Retrieved 25 July 2016. Group, Khronos. "OpenGL Overview". www.opengl.org. Retrieved 2015-07-21. idr: OpenGL 3 and Mesa: X.Org Wiki - Events/XDC2009/Notes... 34 KB (4,564 words) - 10:08, 11 January 2024 |
Mesa (computer graphics) (redirect from Mesa (OpenGL)) also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates... 92 KB (9,293 words) - 10:46, 13 April 2024 |
Godot (game engine) (category Free and open-source software) fibonacci(n - 2) Godot's graphics engine uses OpenGL ES 3.0 for all supported platforms; otherwise, OpenGL ES 2.0 is used. Vulkan is supported starting in... 51 KB (4,072 words) - 18:05, 14 May 2024 |