• Thumbnail for Microsoft XNA
    Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a managed runtime environment that Microsoft Gaming developed...
    22 KB (2,163 words) - 00:04, 21 March 2024
  • Thumbnail for Microsoft XNA Game Studio
    Microsoft XNA Game Studio is a discontinued integrated development environment (IDE) for building video games on the Microsoft XNA platform. Such video...
    9 KB (916 words) - 00:45, 31 March 2024
  • Thumbnail for Cornflower blue
    is RAL 270 50 40 Cornflower blue is the default clear color used in the XNA framework. Coat color of Bavarian infantry in the early 19th Century especially...
    6 KB (479 words) - 00:41, 30 October 2023
  • Look up XNA in Wiktionary, the free dictionary. XNA or xna may refer to: Microsoft XNA, a toolset for game developers from Microsoft Northwest Arkansas...
    465 bytes (100 words) - 01:33, 14 December 2019
  • Visual3D Game Engine (category XNA game engines)
    is built on the Microsoft XNA, as the first major XNA-based engine and game development tool. However, Visual3D predates XNA and XNA's successor, MonoGame...
    6 KB (570 words) - 21:07, 3 November 2023
  • PlayStation Vita, Xbox One and Nintendo Switch. It implements the Microsoft XNA 4 application programming interface (API). It has been used for several...
    13 KB (871 words) - 22:46, 9 April 2024
  • Xbox 360 (redirect from Microsoft Xbox 360)
    with Microsoft XNA Game Studio, from the XNA Creators Club. The games are written, published, and distributed through a community managed portal. XNA Community...
    143 KB (11,709 words) - 06:35, 3 May 2024
  • of developers released on Microsoft's Xbox Live Marketplace for the Xbox 360. The games were developed using Microsoft XNA, and developed by one or more...
    21 KB (2,325 words) - 16:30, 28 April 2024
  • Level II BASIC Microsoft MACRO-80 Microsoft Macro Assembler Microsoft Small Basic Microsoft Visual SourceSafe Microsoft XNA Microsoft WebMatrix MSX BASIC...
    14 KB (1,219 words) - 09:37, 5 May 2024
  • Terraria (category Microsoft XNA games)
    Development of Terraria began in January 2011 by Re-Logic, built on the Microsoft XNA framework and written in C#. Re-Logic was composed of Andrew "Redigit"...
    60 KB (4,502 words) - 21:11, 5 May 2024