GamePro was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video... 34 KB (4,175 words) - 16:07, 9 April 2024 |
GamePro TV was a syndicated weekly video game television show that ran from 1991 through 1992. The show was a low-budget partner to GamePro magazine.... 4 KB (359 words) - 19:59, 12 April 2024 |
over 223,000 copies in Japan by the end of 2006, one month after release. GamePro rated it 4.5 out of 5 in graphics and a perfect 5.0 in sound, control,... 100 KB (9,963 words) - 13:32, 19 April 2024 |
(24 September 2010). "Editorial: Where culture fits into games". GamePro.com. GamePro Media. Archived from the original on 29 September 2010. Retrieved... 181 KB (19,401 words) - 06:13, 4 May 2024 |
offered plenty of technique, and GamePro commended the replay value that searching for bonus stages provided. EGM and GamePro found searching for bonus stages... 122 KB (11,485 words) - 13:07, 23 April 2024 |
revolutionize the shooter genre, but it comes damn close to perfecting it." GamePro claims that "the amazingly deep multiplayer rivals Halo 3's in terms of... 72 KB (6,883 words) - 18:18, 11 April 2024 |
Ultimate im Test - Geniales Prügelfestival mit einem Online-Tiefschlag". GamePro. Archived from the original on April 9, 2019. Retrieved December 14, 2018... 116 KB (9,420 words) - 19:02, 27 April 2024 |
"ProReview: Wolfenstein 3D". GamePro. No. 88. IDG. January 1996. p. 102. ISSN 1042-8658. "Editor's Choice Awards 1995". GamePro. No. 89. IDG. February 1996... 92 KB (9,146 words) - 18:01, 1 April 2024 |
frequent bugs and lack of improvement over the first game. Daniel Morris of GamePro praised the mix of action and character interaction as well as the non-linear... 22 KB (2,004 words) - 07:56, 5 May 2024 |