• who scored the film. Lefebvre predominantly used Autodesk Maya, V-Ray, FumeFX and RealFlow software for rendering sprites and animation. I, Pet Goat II...
    3 KB (288 words) - 19:49, 11 December 2023
  • Thumbnail for Allan McKay (visual effects)
    would construct max files from scratch and FumeFX simulations from that. He used a combination of FumeFX and Karatoa, along with Max's built-in particle...
    8 KB (862 words) - 19:30, 3 June 2023