The client–server model, also known as client server network architecture, is a distributed application structure that partitions tasks or workloads between... 26 KB (3,122 words) - 08:50, 3 May 2024 |
Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. The server... 6 KB (655 words) - 18:50, 20 April 2024 |
Botnet (redirect from Command and control server) as the client–server model, but they do not require a central server to communicate. The first botnets on the Internet used a client–server model to accomplish... 47 KB (4,888 words) - 22:38, 29 April 2024 |
1970s, source and object control for IBM mainframe computers. In the client–server model, developers use one shared repository. Concurrent Versions System... 9 KB (966 words) - 04:43, 27 April 2024 |
Modbus (section Modbus data model) Modbus or MODBUS is a client/server data communications protocol in the application layer. It was originally published by Modicon (now Schneider Electric)... 37 KB (4,520 words) - 08:58, 1 May 2024 |
Network socket (redirect from Client socket) servers, and create sockets on startup that are in the listening state. These sockets are waiting for initiatives from client programs. A TCP server may... 18 KB (2,344 words) - 15:36, 30 April 2024 |
Peer-to-peer (redirect from Peer-to-peer model) coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the... 60 KB (6,865 words) - 15:44, 25 April 2024 |
File Transfer Protocol (redirect from FTP client) transfer of computer files from a server to a client on a computer network. FTP is built on a client–server model architecture using separate control... 36 KB (4,332 words) - 00:27, 2 May 2024 |