Cellular noise is random variability in quantities arising in cellular biology. For example, cells which are genetically identical, even within the same... 25 KB (2,833 words) - 22:42, 31 August 2023 |
Worley noise, also called Voronoi noise and cellular noise, is a noise function introduced by Steven Worley in 1996. Worley noise is an extension of the... 4 KB (424 words) - 06:17, 5 October 2023 |
Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain... 18 KB (2,207 words) - 18:20, 12 March 2024 |
Gradient noise is a type of noise commonly used as a procedural texture primitive in computer graphics. It is conceptually different from[further explanation... 1 KB (152 words) - 07:56, 25 February 2024 |
OpenSimplex noise is an n-dimensional (up to 4D) gradient noise function that was developed in order to overcome the patent-related issues surrounding... 3 KB (255 words) - 13:37, 7 August 2022 |
Value noise is a type of noise commonly used as a procedural texture primitive in computer graphics. It is conceptually different from, and often confused... 2 KB (149 words) - 10:58, 21 May 2021 |
A cellular network or mobile network is a telecommunications network where the link to and from end nodes is wireless and the network is distributed over... 36 KB (4,608 words) - 07:33, 28 April 2024 |
telecommunication engineering, the signal-to-interference-plus-noise ratio (SINR) (also known as the signal-to-noise-plus-interference ratio (SNIR)) is a quantity used... 8 KB (1,057 words) - 05:39, 26 May 2023 |
effect include stochastic, or randomized, gene expression and other cellular noise. Although organisms within a species share very similar genes, similar... 10 KB (1,248 words) - 17:36, 21 March 2024 |