Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal...
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tracing Rich Representation Language Skeletal animation Stop motion Traditional animation Timeline of computer animation in film and television Virtual artifact...
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computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series...
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(each of which is ordinarily tied to a bone in the graphics engine's skeletal animation system) tied together by a system of constraints that restrict how...
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applications, must be created with clean topology to deform properly (if skeletal animation is employed), render with smooth and accurate shading, and avoid excessive...
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created using 3D printing devices. Rigging: Skeletal animation or rigging is a technique in computer animation in which a character (or another articulated...
21 KB (2,526 words) - 12:09, 10 October 2024
Character animation is a specialized area of the animation process, which involves bringing animated characters to life. The role of a character animator...
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Digital puppetry (redirect from Live Animation)
closely associated with character animation, motion capture technologies, and 3D animation, as well as skeletal animation. Digital puppetry is also known...
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while morph targets animation (more commonly known as blendshape animation) and skeletal animation belong to the second. Facial animation has become well-known...
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Tech 3 game engine developed for Quake III Arena and an in-house skeletal animation system called "Ares", Infinity Ward set out to develop a new World...
31 KB (3,139 words) - 04:04, 28 October 2024